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| | Free ebook on Flash Lite ActionScript Programming: Learning Flash Lite 1.X ActionScript.pdf
You use ActionScript to add programming logic and interactivity to your Macromedia Flash Lite applications. The version of ActionScript in Flash Lite 1.0 and 1.1—referred to collectively as Flash Lite 1.x ActionScript—is a hybrid of Flash 4 ActionScript, plus additional commands and properties specific the Flash Lite player, such as the ability to initiate phone calls or text messages, or get time and date information from the device. Flash Lite 1.x ActionScript overview Flash Lite 1.x ActionScript consists of the following parts: - Flash Player 4 ActionScript This includes operators (for example, comparison and assignment operators), movie clip properties (for example, _height, _x, and _y), Timeline control functions (for example, gotoAndPlay() or stop()), and network functions, such as the loadVariables() and loadMovie() functions (Flash Lite 1.1 only). For a list of unsupported Flash 4 ActionScript, see “Flash 4 ActionScript not supported by Flash Lite 1.x ActionScript” on page 6.
- Phone integration commands and properties Flash Lite provides commands that let you, for example, query the date and time information from the device, initiate a phone call or short message service (SMS) text message, or start external applications installed on the device.
- Platform capability variables (Flash Lite 1.1 only) These properties provide information about the capabilities of the device or Flash Lite runtime environment. For example, the _capLoadData variable indicates if your application can load data over the network..
Download free ebook : Macromedia--Flash:_Learning_Flash_Lite_1.X_ActionScript.pdf Free downloadable ebook Flash - fscommand2() function Like the fscommand() function, you use fscommand2() to communicate with the host environment or system—in this case, the mobile phone or device. The fscommand2() function provides enhancements to fscommand(), including the ability to pass an arbitrary number of arguments and to retrieve immediate return values (rather than having to wait until the next frame, as with fscommand())
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