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SOCOM: U.S. Navy Seals is a noteworthy PlayStation 2 game
because it was one of the first titles to take advantage of the
PS2's network adapter. This allowed gamers to actually fight
human opponents online rather than play solely against the
computer. This game was also unique at the time because it
utilized speech recognition, enabling players to control their
squad mates by simply speaking into their headsets. The
original SOCOM PS2 game featured four operations, each with
three missions. Fans of the game wore out these maps quickly and
repeatedly as they eagerly anticipated its sequel. Less than 14
months after the original game's release, SOCOM II arrived in
late 2003. SOCOM II: U.S. Navy Seals gave players four new
operations (each with three missions), along with 10 brand new
multiplayer maps.
The appeal of these games is largely rooted in their realism.
SOCOM is a real abbreviation for the United States' Special
Operation Command, and many actual weapons are featured in the
game, including the AK47 and the M203 grenade launcher. To
ensure that the game was as true-to-life as possible, Zipper
Interactive enlisted the help of the Naval Special Warfare
Command for input on creating an accurate and realistic gaming
experience.
The original SOCOM and its sequel were such huge sellers for
PlayStation that a third entry in the series was inevitable.
With SOCOM III, gamers can now find the first two SOCOM titles
quite affordably. This not only helps Sony move more copies of
the original games, but allows gamers on a budget to pick up
these award-winning titles inexpensively. |