| Square Company Limited's Final
Fantasy VIII game was a Japanese import that caught on big in
the United States. The game followed on the heels of the very
popular Final Fantasy VII game, which sold well over 10 million
copies around the globe. Final Fantasy VIII built on the concept
of Limit Breaks by offering a magic spell entitled Aura, which
allowed casters to access Limit Break attack systems without
depleting their health. Final Fantasy VIII employed what
became known as a junction system to catalog and organize spells
and magic items. Players could summon Guardian Forces (also
known as GFs) to assist with attacking, vitality, and strength
building. Junction system allowed adroit game players to craft
very powerful characters early on and thereby delve deeper into
the game.
Final Fantasy VIII also inspired a card game called Triple
Triad, which, while popular in some circles, never reached the
popularity level of the computer game itself. The PlayStation
Series eventually inspired a full-blown motion picture, and it
continues to attract disciples of more modern Massively Multiple
Online Role-Playing Games, such as The Matrix and WOW.
PlayStation released the game on 25 January, 2000, published
under the auspices of Eidos Interactive on five CD-ROMs. Players
can interact with the world via map screen, field screen, and
battle map. Final Fantasy VIII moved away from the armor-based
fighting of the earlier versions to make room for the junction
system of magic metering. |