Clicking with Babies
by Anne Erickson
What
a Baby Wants
Choosing
Titles for Your Tot
Cloth diapers or disposable? Breast milk or formula? PC
or Mac? Thanks to the growth of software aimed at babies,
more and more eager parents put their little ones on the
computer before they're off the bottle.
Some parents are understandably skeptical about the
benefits of putting mere babes in front of a glowing monitor
for any amount of time. Others argue that software is a
valuable teaching tool, and that the ubiquity of computers
demands that responsible parents make their tots comfortable
with a keyboard, mouse, and screen. We're not going to
address the controversy that surrounds this topic; there are
plenty of wonderful articles on both sides of this issue for
parents who want to educate themselves about using software
as a teaching aide. Regardless of which side you land on,
the fact remains that baby software is a
$30-million-per-year industry, and those numbers are
growing.
What a Baby Wants
We talked to some of the folks who design titles for the
truly tiny. We wanted to know if they use real babies to
test their software, and we were curious about what works
and what doesn't for the binkie-and-blankie set.
Knowledge Adventure does usability testing with families
as the company develops its software, says Jennifer Johnson,
director of public relations for the software firm. "Our
research specialists observe the children's reactions to the
software," explains Johnson. "Did the characters and
activities engage the children? What were their facial
expressions? Did they bounce in time to the music?"
On a videotape of these testing sessions, babies banged
keyboards, poked screens, and squealed as they perched on
their mothers' laps. The fact that they were in laps is
important. Knowledge Adventure calls their software for
babies "lapware" to emphasize that the program is intended
for use while a child sits in a parent's lap, creating an
opportunity for interaction between parent and child as they
play with the program.
Brad Carlton is design director at Humongous
Entertainment, the company that created
Putt-Putt and
Freddi Fish. Though age recommendations for their
toddler titles don't go lower than 3, he sticks to some hard
and fast design rules regarding software for the very young.
Anything scary is a no-no: "No sharp things, no open
flames," says Carlton. He adds that characters with baby
appeal lack edges, both literally and figuratively.
"Putt-Putt is soft, he has those big eyes, that huge smile,
and he's always really happy. Toddlers love that."
Buyers of baby and toddler software should be on the
lookout for more than cuddly characters. Programs should be
easy to use: whapping the keyboard, or simply moving the
mouse, should trigger an immediate response onscreen. If a
baby starts mashing multiple keys, the program must stay
stable without freezing up. Bright colors, varied audio, and
simple concepts should be present, but be wary of any
program aimed at babies that drills ABCs and 123s.
"Specific goals or tasks the child must accomplish, with
instructions and feedback, are less appropriate at this
age," said Susan Fryer Patrick, educational designer for
The Learning Company. "This age is better suited to
open-ended exploration."
Choosing Titles for Your Tot
Buyers should also consider whom they're buying for. Little
ones whose parents expose them to TV and pop culture may
gravitate toward already familiar characters.
Sesame Street Baby scores big on the familiarity
scale with Ernie, Elmo, Big Bird, and the rest of the
residents of the most educational neighborhood in the world.
This fast-installing program isn't the slickest of the
bunch, but it has some good points. It ensures that parents
participate by requiring them to click the mouse while
babies poke the keys. Parents also control the action with
arrow keys while babies sweep the mouse. The 12 activities
in this program range from singing and playing peekaboo to
seeing and hearing letters, numbers, and shapes. Remember
that your 1-year-old would probably rather hear Elmo sing
than learn what a triangle looks like.
Winnie the Pooh is another baby software celeb whose
approach works well for little ones who prefer a quieter,
slower pace.
Winnie the Pooh Baby explores music, colors,
cause and effect, and the fine art of peekaboo. Babies whack
the keyboard while parents sit by and use the mouse to
provide positive feedback, repeat events, and move from game
to game. Keyboard pokes and mouse sweeps run this program,
but directed play requires that toddlers click, which means
parental help is necessary to make the program really hum.
This is as good a place as any for one big caveat
regarding baby software: if your child is under 3, he or she
will need your help on the computer. Most programs are
designed with this in mind.
"Software for the youngest user is always designed to be
experienced with a parent or other adult. It is not meant to
be used by a toddler alone, and could prove frustrating in
that circumstance," says Fryer Patrick.
Even if your tyke is truly gifted (and whose isn't?), you
will need to launch the program, get your baby to the
desired activity, and shut everything down when your child
somehow manages to make Piglet start rapping. Just accept
that fact now so you don't waste time and money looking for
a CD-ROM that will keep your 2-year-old occupied long enough
for you to clean the bathroom. That software simply doesn't
exist. That's what Barney videos are for.
JumpStart Toddlers and
Reader Rabbit Toddler are programs that don't
have movie or TV tie-ins, though both are elements of
extensively marketed software learning systems aimed at
educating kids far beyond babyhood.
JumpStart and
Reader Rabbit titles share many similarities: animal
characters, cartoonlike graphics, and a conventional,
sugar-sweet approach.
It's an approach that seems to work. Even edgy, urban
parents who dress their babes in faux leopard are eventually
worn down by the cute characters in these programs. Mat the
Mouse, Teddy, and the rest have such a way with babies that
eventually even the hip succumb.
Jump Start Toddlers is set in a garden where kids
will find letters under every toadstool and numbers
splashing in the pond. This pastoral program is heavy on the
academics. Programmers couldn't resist the urge to slip
letters into a lyrical musical waterfall, and the alphabet
shows up again in the pond activity that's supposed to be
devoted to numbers. Some researchers say that exposing
babies to letters and numbers too early, with no context,
registers on their experiential little brains like so much
white noise. If that's true, this program may be overly
ambitious.
Reader Rabbit Toddler has improved graphics and is
a bit more engaging for older babies. Letters and numbers
are introduced here, along with shapes, colors, and
matching. From hide-and-seek to peek-a-boo games or playing
with onscreen blocks, drawing crayons, and more, this
title's characters come to life onscreen and create an
enchanting learning environment for toddlers. No mouse
clicking or other computer skills are required; toddlers
strike any key to move the activities along.
Fun & Skills Pack for Toddlers may be a good
choice for parents who can't make a decision, as it's a
bundle of four titles that are hard to find separately:
Reader Rabbit Toddler (see above notes), Dr. Seuss's
ABC's, Crayola Magic 3-D, and Golden Books
Interactive Storybooks featuring The Pokey Little
Puppy and The Velveteen Rabbit. Because this
bundle's programs really push letters and numbers, it is
more appropriate for preschool-age children than truly tiny
tots.
Baby software isn't meant to replace building blocks,
The Cat in the Hat, and wading in puddles on a rainy
day. And it certainly isn't meant to replace Mommy, Daddy,
and playmates. But if it is chosen carefully, used for short
periods of time, and never employed as an electronic
babysitter, baby software should be considered another toy
in the toy box.
Just don't let junior get ahold of that CD-ROM with his
newly sprouted teeth.
Anne Erickson writes, produces
television, and reviews children's software. Her boss is her
2-year-old daughter, who enjoys helping out with the
software reviewing immensely. |